Display Name = "Nameless Slum"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 236, 340, 2, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 996, 28, 10, 0, 0])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 996, 7, 11, 0, 0])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 996, 50, 13, 0, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 996, 28, 24, 0, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 996, 8, 24, 0, 0])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 996, 28, 38, 0, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 996, 7, 42, 0, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 996, 7, 59, 0, 0])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 996, 52, 32, 0, 0])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 996, 57, 52, 0, 0])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["An old couple used to live in this house..."])
    ShowText(["They moved to the city just before the attack of the Lilith sisters."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Now, new residents have moved in."])
    ShowText(["They moved here right after this settlement was revived."])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["This place was once destroyed by succubi..."])
    ShowText(["But due to a time-space alteration, it was said to have revived."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["However, the memories of being drained by the succubi remain..."])
    ShowText(["Ah, that pleasure once more..."])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    TransferPlayer([0, 995, 14, 12, 0, 0])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["This town has no name... it's essentially a Nameless Slums."])
      ShowText(["So, where do you want to go?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Brute>"])
      ShowText(["It was destroyed for a while, but for some reason, it revived."])
      ShowText(["So, where do you want to go?"])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([1])
    Script(["unlimited_choices(11, [\"Inn\", \"Tool Shop\","])
    ScriptMore(["\"Church\",\"Tavern\",\"Quit\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 995, 9, 11, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 995, 16, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 995, 29, 4, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 995, 35, 8, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["To think the entire settlement could revive due to a time-space alteration..."])
    ShowText(["It feels like we're being toyed with by a Goddess."])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Thief>"])
      ShowText(["Let's go to the succubi village..."])
      ShowText(["There, we should be able to taste that pleasure once again..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Thief>"])
      ShowText(["Huh? San Ilia has become the city of succubi!?"])
      ShowText(["Alright, I'm going right now!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Thief>"])
      ShowText(["Tomorrow morning, I'm heading to San Ilia..."])
      ShowText(["I can't calm down...!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    GatherFollowers([])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Inside this house, are my dad and mom..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Inside this house, are my dad and mom..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Inside this house, are my dad and mom..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1843, 0])
      ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mazda>"])
      ShowText(["Inside this house, are my dad and mom..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1844, 0])
      ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mainyu>"])
      ShowText(["Inside this house, are my dad and mom..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1845, 0])
      ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Chaos>"])
      ShowText(["Inside this house, are my dad and mom..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1846, 0])
      ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
      ShowText(["\\n<EX Sonya>"])
      ShowText(["Inside this house, are my dad and mom..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1525, 0])
      Empty([])

    Else([])
      PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["...it would be better to take this form."])
      ShowText(["I don't want to surprise them..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Sonya..."])
    ShowText(["There's something I want you to keep in mind before you meet your mother, Karen."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Huh... w-what is it?"])
    ShowText(["You're so serious..."])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Karen passed away about thirty years ago in the official history."])
    ShowText(["During the adventure with my dad and Uncle Lazarus, at the end..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Yeah... I know that, but..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Thus, she didn't lose her life thirty years ago and gave birth to you..."])
    ShowText(["That event is not in the official history; it's an extremely irregular history."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["In the end, I couldn't recreate that irregular world line."])
    ShowText(["If we forcibly distort time and space, many problems will arise."])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["W-what does that mean...?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["Father, just say it clearly..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...the current Karen is not the form you know."])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["N-no way..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Sonya..."])
    ShowText(["You might not be able to endure the current Karen's form."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I couldn't face that form..."])
    ShowText(["I'm sorry..."])
    ControlVariables([1403, 1403, 0, 0, 2])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["M-Mother! Mother...!?"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    FadeoutBGM([1])
    ChangeMapDisplay([1])
    TransferPlayer([0, 996, 7, 56, 6, 0])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["Ugh..."])
    ShowText(["The memories of being drained by the succubus until death won't leave my head..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["Thanks to that, I have nocturnal emissions every night..."])
    ShowText(["Ugh... I have no strength in my body..."])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>"])
    ShowText(["This river of lava has cooled and solidified."])
    ShowText(["To fill it back in would require quite a large-scale construction work..."])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Don Dahlia happened to be out of the slum and escaped the disaster."])
    ShowText(["Now he's back here."])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["They say they're called the Lilith Sisters, those succubi..."])
    ShowText(["Hah, hah, I hope they come again..."])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Welcome to the Meadow Church."])
    ShowText(["What brings you here?"])
    ShowChoices([["Pray", "Never mind"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 151])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Then, let us pray to Ilias."])
      ShowText(["...Ah, I feel a connection to guidance in this place."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["If anything happens during your journey, you will be led back to this place."])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Hey, tell me..."])
    ShowText(["What should I do to have sex with a succubus until I die?"])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>"])
    ShowText(["It's complicated, but it's true that peace has returned because of this."])
    ShowText(["Thanks to a boy called Great Hero Luka!"])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Brute>"])
    ShowText(["While we were dead, the Great Hero saved the world, they say."])
    ShowText(["I feel completely left behind in this world..."])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Guard>"])
    ShowText(["Unable to do anything against the succubus attack..."])
    ShowText(["Being violated unilaterally... Ugh."])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Informant>"])
    ShowText(["I don't have any useful information at all..."])
    ShowText(["Because I've been dead for quite some time now."])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thief>"])
    ShowText(["Once you know that kind of pleasure exists in this world..."])
    ShowText(["There's no way I can return to a normal life..."])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant>"])
    ShowText(["Being thoroughly drained by Astaroth in a riding position..."])
    ShowText(["The sensation of losing strength in ecstasy..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant>"])
    ShowText(["Ahh... I've come to know pleasures I shouldn't have..."])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>"])
    ShowText(["Just because I happened to stay here at that time..."])
    ShowText(["I've been branded by forbidden pleasures..."])
    Empty([])
